Remove Curse
You can remove 1 curse from a cursed item.
You can remove 1 curse from a cursed item.
With this skill you can apply any curse that you have learned to an item, cursing said item.
With this skill you can learn one curse of a cursed object. You must first experience the curse.
With this skill you can wish for an effect to happen when spell casting. You must voice your wish and the GM could apply different penalties depending upon your wish.
Spirit guides empower your spells increasing your runic power by 1d20. However you must roll a 1d20 with all of your spell castings and if you roll a 1 it will do the opposite effect.
A spirit guide will assist you by giving you a +1d4 to all of your checks. However at the end of the day you have to make an easy spiritual balance check. If you fail you will be possessed while you sleep and will not know what you did during the night.
Able to use tarot cards to gain answers and predictions. You will use the card whether you fail the skill or succeed, however only a success will grant accurate answers. Still, you must be careful because even when accurate you never know what kind of entity is answering you.
+2 to Insight when using tools of divination.
This skill coats you with arcana. Your Magical armor is increased by your Arcana while your physical armor is increased by 1. You also gain a +1 to armor defense, +2 if it is a magical attack.
You create a shield of pure arcana. It has a block value that is your Arcana + 1d4. You can use normal blocking skills with it.