Taunt
This skill forces the target to make a normal Focus or otherwise it must attack you its next round.
This skill forces the target to make a normal Focus or otherwise it must attack you its next round.
This skill allows you to ignore instant death attacks.
This skill causes you to not be affected by the Knock Down status effect.
This skill causes you to not be affected by the daze or stun status effects.
This skill allows you to not be affected by the poison or sickness status effects.
This skill can be used when you successfully use Block or Parry. If you succeed with Block or Parry, use this skill and if successful you cause the target that is attacking you to drop its weapon.
This skill is used with Block or Parry. If you successfully use Block or Parry, you can use this skill to deflect the hit away from you. You need to also roll Critical with this, if you succeed your critical check and there is anyone next to you, the hit is deflected to that target. Otherwise, you simply take no damage.
Block or parry an attack with your weapon or shield, subtracting the weapon's damage value by your block or parry value. If your block or parry value is greater, you take no damage.
Targets in affected area must make normal focus check to not lose concentration, or their spells they are casting will fail to cast.
This skill allows you to defend an ally from attack. You use this skill when a nearby ally, one that you can reach with one movement action, is being attacked.