pyromancy

Superheated Blade

This spell is a part of the Pyro Enchantment spell chain and is found in the Pyro Enchantment rune stone.

This spell causes the weapon to instantly destroy any cloth armor and cloth or wood shield it hits. It also causes 1d8 burn damage until healed.

Sun's Whip

This spell is a part of the Pyro Enchantment spell chain and is found in the Pyro Enchantment rune stone.

This spell replaces the target's weapon. In its place goes a whip of pure fire magic. The whip extends itself to almost any length and it weaves around objects to attack the target of your choice. It is used just like a weapon is used and attack skills can be used with this weapon. The whip does 4d20 points of magic damage with each hit.

Sun's Shower

This spell is a part of the Spark spell chain and is found in the Spark rune stone.

This spell sends bright fire down from above. For the duration of the spell, sun fire falls hitting random enemy targets. Each enemy target must make a hard luck check. If the enemy fails they are hit with falling fire and dealt 3d20 damage. Allies and yourself are immune.

Sun's Gift

This spell is a part of the Pyro Enchantment spell chain and is found in the Pyro Enchantment rune stone.

With this manipulation, you create sun fire and sends it out to the target. The spell surrounds the target and increases their offensive and bow power by 2d12 and lets them add runic power to any physical attack (even projectile attacks).

Sun's Fall

This spell is a part of the Spark spell chain and is found in the Spark rune stone.

With this manipulation, you create sun fire and concentrates it into an orb about the size of your body. The orb crashes at the targeted point and explodes, causing damage of 7d12+2 to any target in the area, ally or enemy.

Sun's Assault

This spell is a part of the Fire Streak spell chain and is found in the Fire Streak rune stone.

This spell unleashes the power of the Sun on a single target. This spell ripples with fire magic as the burning wave of magic moves from the caster to the target. The magic crashes into the target, doing 5d20 damage.

Star's Vengeance

This spell is a part of the Piercing Light spell chain and is found in the Piercing Light rune stone.

With this spell you summon the positive source for all light, a star. The star will counter attack for you or an ally of your choosing, for 1d6 attacks. Whenever the protected target is attacked, the star will activate, dealing 5d12 of magic damage to the attacker.

Star's Nova

This spell is a part of the Piercing Light spell chain and is found in the Piercing Light rune stone.

This spell summons the source of light, the Star, in its final stages of life. The star will instantly explode, dealing 8d10+2 magic damage to all enemy targets and blinding any that lives for the remainder of the battle. Yourself and your allies are protected.