temporamancy

Suffering Returned

This spell is a part of the Flashback spell chain and is found in the Flashback rune stone.

Suffering Returned recreates a deep wound from the past suffered by any number of countless warriors. A warped distortion is created in front of you who aims it at the target. The distortion moves for the target and lands where the wound is to be placed. The distortion suddenly flashes and the wound is fresh in the body of the target, doing 4d12 damage.

Spiritual Dislocation

This spell is a part of the Flashback spell chain and is found in the Flashback rune stone.

This deadly spell attempts to spirit away the target's spirit to a time before its birth or beyond its death, effectively killing the target. Its effects avoided with a Hard Vitality Save check. However, this spell will try once each round for three rounds, so the target would have to make those saves each round to survive.

Seer's Vision

This spell is a part of the Crystal Ball spell chain and is found in the Crystal Ball rune stone.

This spell allows you to see forward or backwards in time up to 30 hours either direction. This way you can know what is coming or what has happened.

Restoration

This spell is a part of the Time Ripple spell chain and is found in the Time Ripple rune stone.

This spell is made to recover the target from status effects by warping the time until the effects wears off. Restoration cures most poisons, stun, visual instability, burns, heat exhaustion, and sickness.

Restep

This spell is a part of the Flashback spell chain and can be found in the Flashback rune stone.

With this spell you can move twice in a round. Not attack twice or cast spells twice, but move about the battlefield twice.

Renewal

This spell is a part of the Time Ripple spell chain and is found in the Time Ripple rune stone.

This spell renews the target by restoring the target's Vitality, and Power by 1d20.

Rapid Aging

This spell is a part of the Time Ripple spell chain and is found in the Time Ripple rune stone.

A magical amplification of time works across the body of the target. The signs are visible as the target begins to age rather rapidly. The distortion stays floating across the body of the target for the duration of the spell, reducing the target’s offensive and bow power by 25%, movement rates by 30%, and all traits by 1. At the end of the spell the target returns to normal.