temporamancy

Powers That Were

This spell is a part of the Memories of the Agent spell chain and can be found in the Memories of the Agent rune stone.

This spell creates a massive power flow into the target of the spell. Strengths from people of the past and future flow into the target with a distortion that surrounds the target, giving them boosts in fighting, and magic. It gives the target + 2d12 to Offensive Power, Bow Power, and Runic Power.

Places Recalled

This spell is a part of the Memories of the Agent spell chain and is found in the Memories of the Agent rune stone.

This spell allows you to recall a place you've visited perfectly to the minute detail, no matter how long its been and no matter if your character has amnesia. This spell is primarily useful for roleplaying purposes, however it can be used to recover old clues that might have been lost to time but lurk hidden in your character's memories.

Places Forgotten

This spell is a part of the Memories of the Agent spell chain and is found in the Memories of the Agent rune stone.

This spell causes the target to forget where it is and what it is doing. It must make a hard insight check to first recover where it is and then to remember what it was doing. This would also end any spell the target was casting. If the target fails to remember, the target will leave the battlefield or give up doing whatever it was doing.

Place & Time

This spell is a part of the Memories of the Agent spell chain and is found in the Memories of the Agent rune stone.

This spell allows you to remember any place you've been. Using this spell you can recall that place and instantly be at that place, along with anyone you are holding onto. You must be holding onto whoever you wish to bring, not them holding onto you.

Past Pain

This spell is a part of the Flashback spell chain and is found in the Flashback rune stone.

This spell reaches into the past of the target and recreates a wound or a physical injury from the past and gives it to the target once again, doing 2d10 damage. This pain usually comes from old scars or the like.

Misstep

This spell is a part of the Time Ripple spell chain and is found in the Time Ripple rune stone.

This spell causes that for every 2 steps the target makes in one direction, the target must move one step in the opposite direction. The target feels unsure in which way it should be moving, often times moving backwards half as much as it moves forward.

Memory's Confusion

This spell is a part of the Flashback spell chain and is found in the Flashback rune stone.

This spell messes with the target's memory, sending its mind back in time before it learned skills and spells. Roll a 1d10, the number rolled is how many skills and spells it forgot. The skills and spells forgotten are the more recent ones that do not have any skills or spells depending upon knowing them. When the spell ends, everything returns to normal.

Memories Returned

This spell is a part of the Lost Memories spell chain and is found in the Lost Memories rune stone.


This spell allows you to remember anything you have forgotten about. By spending an extra 3 Soul per generation, you can also remember the memories of your ancestors. This spell also works as a cure for any status effect that makes you forget.