Table of Contents
Throwing Weapons are any type of weapons that are designed purposefully to be thrown. While many weapons that are not listed as throwing weapons can be thrown, as can many other objects, these are weapons that are meant to be thrown and not used in other ways.
Back to top1) Standard Throwing Weapons
These are your typical throwing weapons.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Bola | 1d3 | 0 | throw range | 0 | 3 | 2 | Target must make Normal Brace -2 check against being knocked down. |
18.50 |
Dart | 2 | 0 | throw range x 2 | +1 | 0.12 | 0.01 |
|
0.97 |
Four Point Hira-Shuriken | 1d4 | 0 | throw range + 1d10 | +2 | 0.25 | 0.1 | N/A |
2.38 |
Six Point Hira-Shuriken | 1d6 | 0 | throw range + 1d10 | +2 | 0.3 | 0.1 | N/A |
3.25 |
Spreading Disc | 1d4 per disc | 0 | throw range | 0 | 4 | 4 | Separates into 3 discs when thrown |
20.00 |
Standard Knife | 1d3 | 0 | 1 melee; throw range +1d6 throwing | 0 | 0.5 | 1 | N/A |
5.00 |
2) Chakram
Chakram are large discs roughly with a diameter of your fore arm. Chakram can be wielded like a sword due to the handle on one side large enough for one hand. They are however more famously thrown.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Chakram | 1d8 | 0 | melee: 1; throw: throwing range + 1d4 | +1 | 6 | 3 | N/A |
43.75 |
2.1) Chakram Enhancements
These are enhancements that you can have applied to your chakram.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Argentum Edged | 0 | 0 | 0 | +1 against undead | 0.1 | 0 | This coats the edge of the arrow or bolt in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by + 1d4 against the undead. This is for all undead, including spirits. |
0.70 |
Aurum Edged | 0 | 0 | 0 | +1 if wielded by one who is of the life element | 0.1 | 0 | This coats the edge of the blade in pure gold, which seems to resonate with those of the life element. This increases the weapon's attack value by +1d4 if wielded by one of the life element. |
1.00 |
3) Boomerangs
Boomerangs are L-shaped weapons that when thrown return to the wielder.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Bone Boomerang | 2 + 2d4 | 0 | throw range + 1d10 | +1, +2 if wielded by one who is death element | 0.64 | 2 |
|
16.30 |
Oak Boomerang | 2 + 1d6 | 0 | throw range + 1d10 | +1 | 1.24 | 2 |
|
14.13 |
4) Nets
Nets are more trap than weapon, thrown to pin down your enemies.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Runic Net | 1d3 | 0 | throw range | +1 | 20 | 5 |
|
50.00 |
Trapping Net | 1d3 | 0 | throw range | +1 | 10 | 5 | Expands and traps targets underneath them, targets must make a hard athletics check to get free. |
28.00 |
Weighted Net | 1d3 | 0 | throw range -1 | 0 | 40 | 8 | Traps enemies, must make an impossible athletics check to get free. |
35.00 |