Table of Contents
Projectile weapons are typically any weapon type that shoots forward projectiles at great speed and distance. Projectile weapons cannot be used in melee combat and cannot be used without their projectile ammunition.
Back to top1) Bows
Bows are the traditional weapon of rangers. They are used to shoot arrows across great distances, but they require some space to be able to shoot.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Battle Bow | 4 | 0 | shooting range of 1d12 + 2; must be at least 3 spaces away to use | +2 | 1.75 | 10 | flammable |
121.49 |
Hunting Bow | 3 | 0 | shooting range of 1d12 + 6; must be at least 4 spaces away to use | +2 | 1.5 | 10 | flammable |
108.60 |
Long Bow | 2 | 0 | shooting range of 1d12 + 12; must be at least 4 spaces away to use | +2 | 1.25 | 10 | flammable |
95.71 |
Small Bow | 2 | 0 | shooting range of 1d12 + 2; must be at least 2 spaces away to use | +2 | 0.75 | 8 | flammable |
63.68 |
1.1) Bow Enhancements
These are enhancements that you can apply to your bow.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Reinforced Bow | +1 | 0 | 0 | 0 | 0.25 | 0 | Removes flammability from bow |
5.00 |
Sight | 0 | 0 | +1 | +1 | 0.01 | 0 | N/A |
5.00 |
Tightened Bow Strings | +1 | 0 | +1d6 | 0 | 0 | 0 | N/A |
5.00 |
2) Arrows
Arrows are the projectile shot from a bow.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Bone Barbed Head Arrow | +1d6 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0; +1 if used by one who is of death element | 0.17 | 0.1 |
|
1.20 |
Bone Bodkin Arrows | +1d6 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0; +1 if used by one who is of death element | 0.17 | 0.1 |
|
1.14 |
Bone Forked Head Arrows | +1d6 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0; +1 if used by one who is of death element | 0.18 | 0.1 |
|
1.39 |
Bone Swallowtail Arrows | +1d6 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0; +1 if used by one who is of death element | 0.22 | 0.1 |
|
1.56 |
Oak Barbed Head Arrow | +1d4 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.33 | 0.1 |
|
0.73 |
Oak Bodkin Arrows | +1d4 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.32 | 0.1 |
|
0.65 |
Oak Forked Head Arrows | +1d4 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.35 | 0.1 |
|
0.89 |
Oak Swallowtail Arrows | +1d4 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.42 | 0.1 |
|
0.94 |
Steel Barbed Head Arrow | +1d8 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.2 | 0.1 | Critical Hit causes Bleeding Out damage of 1d4 |
1.69 |
Steel Bodkin Arrows | +1d8 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.1 | 0.1 | 20% Piercing damage to Vitality against chain and plate armored targets |
1.55 |
Steel Forked Head Arrows | +1d8 | 0 | With Bow: no added range; Melee: 1; Throw: throw range + 5 | 0 | 0.21 | 0.1 | 25% chance to stun target 1 round |
1.89 |
2.1) Arrow Enhancements
These are enhancements that you can have applied to your arrows.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Argentum Edged | 0 | 0 | 0 | +1 against undead | 0.1 | 0 | This coats the edge of the arrow or bolt in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by + 1d4 against the undead. This is for all undead, including spirits. |
0.70 |
Aurum Edged | 0 | 0 | 0 | +1 if wielded by one who is of the life element | 0.1 | 0 | This coats the edge of the blade in pure gold, which seems to resonate with those of the life element. This increases the weapon's attack value by +1d4 if wielded by one of the life element. |
1.00 |
3) Minor Projectile Weapons
These are tools that are used to shoot things other than arrows.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Dart Shooter | 1 | 0 | 1d20 | 0 | 0.25 | 0.1 | flammable |
0.65 |
Slingshot | 1d4 | 0 | 1d20 | 0 | 0.6 | 0.5 | flammable |
1.88 |
4) Minor Projectiles
These are the projectiles shot from your minor projectile weapon.
Weapon | Attack | Parry | Range | Hit Chance Modifier | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Dart | 2 | 0 | throw range x 2 | +1 | 0.12 | 0.01 |
|
0.97 |
Steel Marble | 1 | 0 | throw range x 2 | +1 | 0.2 | 0.1 | N/A |
1.57 |