Precise Throw
Your throw is true and precise, finding the weak point in the target's armor. Your hit chance is increased by 2 and your damage is increased by 1d6.
Your throw is true and precise, finding the weak point in the target's armor. Your hit chance is increased by 2 and your damage is increased by 1d6.
Increase Hit Chance by Luck score for the thrown attack.
Trick your target with a thrown attack that seems aimed elsewhere. This catches the target off guard, increasing your Hit Chance by 3.
Able to attack target you cannot see with a thrown weapon. This can be used when the target is out of sight range, obscured due to weather or lack of lighting, hidden, or you have a status effect obscuring vision thus removing those penalties for this attack.
Allows you to quickly move behind anyone else, friend or foe, making them take the hit instead.
Increases Hit Chance by 4 and piercing damage by 1d8. Minimum damage of attack to affect Vitality will be 1d8 damage instead of 1 damage. 1d6 bleeding out damage per round until healed.
Increases Hit Chance by 3 and piercing damage by 1d6. Minimum damage of attack to affect Vitality will be 1d6 damage instead of 1 damage. 1d4 bleeding out damage per round until healed.
Increases Hit Chance by 2 and piercing damage by 1d4. Minimum damage of attack to affect Vitality will be 1d4 damage instead of 1 damage. If unarmored, 1 bleeding out damage per round until healed.
Increases Hit Chance by 4 and slashing damage by 1d8. Causes 1d6 wound damage per round until healed. If unarmored causes 1d4 bleeding out damage until healed.
Increases Hit Chance by 3 and slashing damage by 1d6. Causes 1d4 wound damage per round until healed. If unarmored causes 1 bleeding out damage until healed.