pyromancy

Magma Shot

This spell is a part of the Fire Streak spell chain and is found in the Fire Streak rune stone.

With this manipulation you create a ball of magma from pressurized fire. You take aim and send the ball out at a single target. When it hits, the magma explodes onto the body of the target causing burns as well as initial damage of 7d12.

Light Travel

This spell is a part of the Glow spell chain and can be found in the Glow rune stone.

This spell allows you to travel to anywhere you have ever been at the speed of light. If you grab onto anything or any other target (ally or enemy), that object or target will also teleport with you. Anyone who is touching you or a target that you are touching is teleported with you.

Light Jumping

This spell is a part of the Glow spell chain and can be found in the Glow rune stone.

This spell allows you to teleport in a beam of light to anywhere you can see in the battlefield. If you grab onto anything or any other target (ally or enemy), that object or target will also teleport with you.

Light Casting

This spell is a part of the Glow spell chain and can be found in the Glow rune stone.

With this spell you cast a ball of light which you send out from you. You will be able to see whatever the ball of light would see if it had eyes. The light can pass through walls, doors, floors, and ceilings. Once the light has traveled beyond 1,000 feet, the spell ends.

Light Arrow

This spell is a part of the Piercing Light spell chain and is found in the Piercing Light rune stone.

This spell shoots a barrage of light arrows up into the air that fall back down hitting everything in the area of effect, friend or foe. The damage dealt is 3d12 to each target hit and it avoids 20% of any armor magical protection.

Kindling

This spell is a part of the Spark spell chain and is found in the Spark rune stone.

With this manipulation, you create several pieces of what appears to be stones that are on fire. You send them out at a single target. On their way they break apart but keep their flame. The spell targets the eyes or other means of sight of the target. The fire lands directly in the eyes of the enemy, burning their eyes dealing 2d20 points of damage causing blindness for 1d4 rounds.

Ignatius

This spell is a part of the Fire Streak spell chain and is found in the Fire Streak rune stone.

With this manipulation you create a pocket of fire magic right in front of the enemy target. At the very end of the casting process, the target ignites, doing 5d10 points of damage and making it seem like the target spontaneously caught on fire. The fire lasts only seconds. The target is inflicted with Visual Instability for 1d4 rounds and Sunburns for 1 day.

Heated Touch

This spell is a part of the Visual Distortion spell chain and is found in the Visual Distortion rune stone.

This spell allows you to heal with the comforting touch of your heated hand. You can restore 1d10 Vitality increased by Runic Power with each touch.