necromancy

Elemental Death

This spell is a part of the Loss of Self spell chain and can be found in the Loss of Self rune stone.

Using the magic of death, you effectively absorb the target's ability to manipulate their element to produce magic by placing them in an invisible bubble. The magic surrounds them, not allowing them to concentrate on their element. No spells can be cast except minor elemental manipulations. 

Deconstruction

This spell is a part of the Deconstruction spell chain and can be found in the Deconstruction rune stone.

This spell is made to slowly destroy armor by burning away their durability. A dark mist hovers over the target slowly eating away at their armor. It takes away 1 point from Physical Armor per round. When the spell’s duration runs out, it evaporates into the air.

Decay's Warding

This spell is a part of the Graveyard's Warding spell chain and can be found in the Graveyard's Warding rune stone.

The use of this manipulation produces a faint, pale glow about the area. Those within the area find that their Offensive and Bow Power is weakened greatly, decreasing the Offensive and Bow Power by 30% of all targets, friend or foe, caught within the affected area. The target and the spell caster are unaffected.

Decay's Edge

This spell is a part of the Deconstruction spell chain and is found in the Deconstruction rune stone.

This spell is cast upon your weapon or the weapon of a target you choose. This gives the attack of that weapon a decaying effect, that causes any felt damage to also reduce the attacked target's Soul and Power by that amount. The blade also causes the target to lose 1% (at least 1 point) of Vitality per round should the target have been hit. This compounds with each hit.

Deadman's Shell

This spell is a part of the Graveyard's Warding spell chain and can be found in the Graveyard's Warding rune stone.

This spell changes your skin or the skin of an ally of your choosing, to that of a dead man. Physical damages are reduced by 35% and there is a 25% chance that the attack will heal the protected instead of harm it.